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Object Detection from Scratch: Part 3 - Training the Detector

Object Detection from Scratch: Part 3 - Training the Detector

Part 3 explains how the MTG detector is trained: transfer learning, augmentation, optimization, early stopping, local CPU training, cloud GPU experiments, and the research behind each choice.

Object DetectionYOLO+5
Arthur Costa•28 min read

Related Tags

Object DetectionYoloTransfer LearningData AugmentationAdamwComputer Vision
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